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Karl Kesel's avatar

EDITING/WORKING ON A CHARACTER YOU DON'T "GET"

The bottom line is: if you want to work in this industry, at times you're going to have to work on something that doesn't thrill you as much as other projects would, but if you want to keep working in this industry you'll find a way to connect to that project, look forward to working on it, and give it your all.

Quite honestly, I was never a big SUPERMAN fan. The core question of any SUPERMAN story, to me, is "How is he NOT going to win in 2 panels?" whereas the question for many other characters (Daredevil, Spider-man, Batman, the FF, etc.) is "How can they possibly win?" Which is a much more interesting question, if you ask me.

Still, when Mike Carlin offered me a chance to write ADVENTURES OF SUPERMAN, I knew it has a HUGE career opportunity, and I'd be a fool to walk away from it. I was extremely fortunate, because when I came on board SUPERMAN was dead and not even in the book for a number of issues, which gave me time to get a feel for things and figure out what I wanted to do. Two things became very clear, very quickly:

1) Superman had a great supporting cast— probably the best at DC. I loved the Superman/Lois interactions— the chance to show a loving, ADULT relationship— and Jimmy was always such a wonderful, fun foil. Even Perry had great grit and heart. But the best supporting character was (and still is, IMO) Lex Luthor. Which led to my big epiphany…

2) Superman deeply loves and respects humanity— stemming from the values and perspectives taught him by his parents and friends— so much so that, in his heart of hearts, he wishes he was human. A thing he will NEVER be. Lex, on the other hand, desperately wishes he was super-human, a thing HE will never be. Each has, on some level, what the other wants. Which is why they are such perfect counterpoints/adversaries for each other.

It was this realization that made SUPERMAN "click" for me. This is when I found the "hook" that made writing SUPERMAN something I could do.

I had to figure out a similar hook when Steve Wacker offered me MARVEL APES. It sounded like a joke assignment— one that NO ONE would take seriously, even/especially the fans— but at the time I needed the work, and wanted this to be something that might make people say "He made MARVEL APES good— MARVEL APES!!— think what he could do with better characters!" And while MARVEL APES didn't really lead to more assignments— there are no sure things in this business— I didn't accept the gig until I knew I could make it work FOR ME. Meaning: I could make it more than just a joke project— that it could/should have jokes and bad puns, but it also needed heart and something at stake that would keep the readers on the edge of their seat and coming back for the next issue.

(My answer to that, BTW, was to say that under the bad puns and flingin' feces jokes these characters are brutally animalistic, and a definite danger to anyone who crosses them. What I didn't know at the time was that Joe Quesada had already decided the Apes would also be vampires— which I didn't really feel the story needed, but I did see it was there for the same reason: to make these silly characters actually, frighteningly dangerous. So I could work with it.)

Of course, some times despite your best efforts, things DON'T come together or work out. A prime example of that in my career is the HUMAN TORCH series. When Tom Brevoort offered me that book, I had visions of classic Johnny and Wyatt roaming the world— or many worlds— having grand adventures, discovering hidden corners and unknown treasures. (I knew Wyatt wouldn't necessarily be involved, but that was the FEEL I was going for.) Bill Jemas, however, had other, strong, and pretty much diametrically opposed ideas about what the book should and shouldn't be. Most dumbfounding, he didn't want any other fantasy elements in the book except for the TORCH himself— a 1970's TORCH TV series, in other words— which pretty much torpedoed the book I *really* wanted to write. Still, loving the character I tried to come up with something that worked for all of us. I have never struggled more on a pitch/direction of a character in my entire career. At least once I told Tom that maybe I wasn't the guy for this book— and there have been times I wish I had walked away from it, because the end result was an unreadable mess that did nothing good for my career, and possibly hurt it.

But that was a clear example of me NOT finding a way to connect with the character— at least in the way that the company wanted— and how it hamstrung the project from the start.

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JV's avatar

Great newsletter this week - the 'comics are dying crowd' need to realize comics survived the 50s Witch hunts and congressional hearings, the 70s Dc implosion, the 90s speculator bust, Marvel's near bankruptcy, distributor wars, the pandemic printing shutdown..and more...comics are almost immortal ;)

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